EDIC 337 ZIYI LIU'S BLOG

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Blog #2 Sketchnoting in Multimedia Design & UDL and Inclusive Design (week 3&4)

Photo by NordWood on Unsplash

I have access to several multimedia learning theories in week 3’s reading. I am so impressed by the Sketch noting, which include a mix of handwriting, drawings and visual elements created by the user. Personally I did not use this kind of creative form to remember information before. I preferred to use systematic table forms to outline the information. After learning the principle of this method, I realized that it can be used for vocabulary, comprehension, and note taking. And furthermore, it enables users to engage, focus, comprehend and remember the information and document. Therefore, I tried to use sketch noting to change my ability to recall the information interestingly and uniquely.

Here is my first sketch notes about why and how I use sketch noting today.

As for week 4’s reading materials, I realize that media and multimedia play an important role in a learning environment designed with UDL guidelines. UDL refers to Universal design for learning, which emphasizes on providing multiple means of engagement, representation, action and expression in the process of learning. According to the UDL video, it is so important in the classroom domain, since it makes the students’ learning experience more positive. For example, closed captioning on videos helps students to improve their language skills. Besides, it is also necessary to consider the furniture in the classroom. Modular furniture is convenient for students who have physical problems or the needs for other mobility devices. Generally speaking, UDL is very reactive and proactive. It designs the teaching contents or learning environments that can be used by anyone.

In addition, inclusive design is very interesting and intriguing to me.  According to the inclusive design paper, it creates for a diversity of users by addressing barriers and aims to provide ways for people to engage. It aims to look for suitable solutions that fit every learner. For example, in schools, building entrance can be designed to be a slope that is attractive, barrier-free and minimalistic, instead of an entrance with narrow stairs.

References

Inclusive Design for Social Media: Tips for Creating Accessible Channels (hootsuite.com) (10 min) – Practical advice on how to avoid excluding people using assistive technologies from your social media sites – applicable to many other forms of media (ignore the sales pitch)

Universal Design for Learning (7 min) – An introduction to UDL and its use in the classroom

Comment on Annie’ Blog #1

Hi Annie,

Nice to meet you. Same as you! I would like to access to different interactive teaching skills and multimedia tools for my future career. I am very impressed by your reflections on week 1. I agree with you that animation is a good example of multimedia, since it would arouse students’ interests in learning the assigned topic. But as I learn from week 2, teachers have to keep key multimedia elements in an appropriate ratio due to the coherence principle by Mayer (2014). At last, thanks for you sharing about the new fun perspective on  Interactive Multimedia, including video games and VR.

Blog Post #1 : How Do We Learn (Week 2)

Hi everyone. My name is Ziyi Liu. You can also call me Hazel. I was born in Hebei, China. My hometown is extremely attractive since it is a prosperous and dynamic province. Mixed with different cultures, it broadens my learning and inspirational horizons since I was young.

This is my second year and I am majoring in economics. I am always keen on reading certain books related to social development and philosophies.

When it refers to my personal interests, I like boxing very much. I join a local boxing club and it arranges two online classes a week. It teaches actions, notes and diet collocation with multimedia tools. When I have problems in boxing, I can have interactive feedback and assistance from my group mates in time.

In this course, I hope to attain more useful knowledge about  multimedia management. Multimedia learning is necessary in our daily life and it is important for us to know how to learn effectively with interactive skills and multimedia tools. 

Photo by DeepMind on Unsplash

As for week 2’s reading materials, I am very impressed by certain basic principles of multimedia learning. Mayer (2014) proposed several important principles of multimedia learning. His words give a new perspective in certain ways. Firstly, he proposes the coherence principle and argues that when teaching, teachers should not include too much non-related elements in the lesson plan, such as background music. Previously, I thought both acoustical and visual elements are important in the multimedia class. I mistakenly thought the more teachers used these elements, the better students learn better. However, through the principles provided by Mayer, I get to know the key multimedia elements and ratio.

Reference

Mayer, R. E., & Fiorella, L. (2014). Principles for reducing extraneous processing in multimedia learning: Coherence, signaling, redundancy, spatial contiguity, and temporal contiguity. In R.E. Mayer (Ed.), The Cambridge handbook of multimedia learning (pp. 279-315). New York, NY: Cambridge University Press.

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